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Post by corporation on Oct 9, 2003 10:52:41 GMT -5
From www.pdoom.ch/dm2/ : Version 1.1 of DM2 to MIDI released New features and bugfixes: - Added minimize box to main dialog - Bugfix: fixed fader overflow bug that happened with some DM2 devices - Linear calibration of joystick and crossfader - Lowered priority of thread processing DM2 events - Detailed error message if no DM2 found - DEL in multi-event list deletes selected event - New 'track buttons' bitmap - Loading .dm2 file reports version conflicts - New Scratch Ring mode: slider (/\/\/\/\) - New Buttons mode: cycle (to use button as toggle) - MIDI thru (all midi data or unprocessed data only) - Bugfix: missing calibration data doesn't crash DM2MIDI anymore - Bugfix: macros aren't lost anymore when editing controls - Bugfix: save doesn't revert to bank 1 anymore - New XP icon (32 bit) - Modified 'dm2' bitmap - Renamed 'midi key' to 'midi note' - Option to send MIDI 'note off' message (instead of 'note on' with velocity=0) - Option to trigger events when Scratch Ring released
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Post by atomicafro on Oct 28, 2003 14:48:41 GMT -5
Has mixman approached pdoom about officially supporting the DM2 to MIDI? It seems to me that he has single-handedly saved their business by making what was once a useless toy into something pros use, and even have a monopoly on the DJ-MIDI controller market (if there is such a thing).
Mixman's products I've always saw as being cheap and amateurish, but having potential if they went for the (true) pro market (VST/DX/TDM hosts w/ Audio recording & midi sequencing). A nice first step was the introduction of a VSTi plug version of mixman. However, I think that if they would embrace software innovations such as the DM2 to MIDI, and perhaps improve upon the design of the DM2 for VST-DJs they could have it all. Fortune, street cred, etc.
If any Mixman reps are reading this, get it through your heads. With products such as Reason, and Acid which offer much more in the way of making professional music, your market share is growing very, very small. Do us all a favor and make a new DM controller that has pro-grade crossfaders, sliders, pots, etc, and make it MIDI compatable RIGHT OUT OF THE BOX! Maybe then perhaps good programmers such as my man pdoom can be freed up to work on something even crazier, rather than fix the oversights of a (toy) software company.
That's a little bit of the old o, take it or leave it.
ATA
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Post by djghost on Dec 10, 2003 2:51:44 GMT -5
- New Scratch Ring mode: slider (/\/\/\/\) I've tried to figure out what exactly the different modes for the scratch rings do. I'm probably really dumb but I can't even understand the symbols mean (/| vs /\ vs /|), and I wasn't able to find any more info. can someone explain them and/or what each mode would be best suited for? thanks a lot, g. --- zk.stanford.edu/index.php3?action=viewDJ&seq=selUser&viewuser=63
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Post by pdoom on Dec 10, 2003 16:51:05 GMT -5
To best see the effect of the scratch modes, enable the lights first: enble 'show current value(lights)' in the scratch-ring controls. You must disable the button-lights first to do this: go to the track controls, enable 'button mode' and disable the 'Light ....' options at the bottom.
Now go back to the scratch ring settings. Make sure that the controller of the scratch-ring is non-incremental (otherwise, the 'controller modes' will be greyed out).
Now change the controller modes and see what happens. For each mode, do one full turn with the scratch ring. You will notice that the lights represent the controller-value currently being transmitted.
In limit mode, you can't go further if the value is at 127 (i.e. all lights are lit).
In overflow mode, you can turn the ring further than 127, but then it will restart at 0 (no lights). Similarly, if you are already at 0 and turn the ring to the left, it will overflow in the other direction (0 -> 127). In reflect mode, you can keep turning the ring in one direction and will get an increasing/decreasing pattern. So the values will go like: 0, 1, 2, ..., 125, 126, 127, 126, 125, 124, ..., 3, 2, 1, 0, 1, 2, 3, ... while you keep turning the ring in one direction.
For most applications you will use the 'limit' mode.
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